This adventure is the first of an epic trilogy beginning in the previously unknown continent of Taladas and ranging out to the Astral plane.
It also deals with a new ogre race called Titans, huge and intelligent ogres who believe they know how to restore ogre society.
It contains information on using ogres as player characters. Description: Rise of the Titans contains information about the culture of the ogres of the Dragonlance campaign setting, as well as their two main nation of Blode and Kern.Aside from the source material, it contains an adventures wherein the heroes go on a quest to save a major elven city.
The book deals with Silvanesti, a nation of elves, after a magical shield they had placed over it falls. It contains adventure hooks and artifacts, along with various maps. Description: The Sylvan Veil contains source material about the Silvanesti elves, describing many aspects of their status after the Chaos War.Rules required: SAGA System or Advanced Dungeons & Dragons.Player's Guide to the Dragonlance Campaign (1993)īattle Lines The Sylvan Veil.The Atlas of the Dragonlance World by Karen Wynn Fonstad (1987).Player's Guide to the Dragonlance Campaign 17.3 Tasslehoff's Map Pouch: The War of the Lance.17.1 Tasslehoff's Map Pouch: The Age of Mortals.14.2 Dragonlance Dungeon Master's Screen.13.3 Lost Leaves From the Inn of the Last Home.13.2 More Leaves From the Inn of the Last Home.13.1 Leaves From the Inn of the Last Home.They wrote the five chapters over a weekend and were given the job to write the accompanying novels based on that. At this point it was suggested that Hickman and Margaret Weis, an editor in TSR's book department who had become involved with the project, ought to write the books. Originally an external writer was hired, but the design group found themselves more and more disillusioned with his work.
Later in the development process it was decided that a trilogy of fantasy novels would be released with the modules. The original group included Tracy Hickman, Harold Johnson, Larry Elmore, Carl Smith and Jeff Grubb.
The project was then developed, under the code name "Project Overlord" to plan the series.
When this plan reached then head of TSR Gary Gygax it fitted well with an idea he had considered of doing a series of 12 modules each based on one of the official Monster Manual dragons. In 1982 Tracy proposed at TSR a series of three modules featuring evil dragons. As they drove from Utah to Wisconsin so Tracy could take up a job with TSR in 1981 they discussed this idea. The Dragonlance game project began with Tracy and Laura Hickman, and the idea of a world dominated by dragons. ( February 2016) ( Learn how and when to remove this template message)ĭragonlance modules and sourcebooks are modules and sourcebooks printed for the Dragonlance campaign setting in the Dungeons & Dragons style of game. Please help by spinning off or relocating any relevant information, and removing excessive detail that may be against Wikipedia's inclusion policy. This article may contain an excessive amount of intricate detail that may interest only a particular audience.